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TheFlow

Projectname: thetool (work in progress)

A next-level writing tool for creative writers, combining all kinds of different tools into one unified workflow.

Adressing the following issues:

  • Fragmented toolsbreak creative flow
  • Complex storiesdon’t fit linear documents
  • World-building and writing areartificially separated
  • Context gets lostas projects grow
Status: Development Live

Explore the Interactive Build

View Devlog & Screenshots

Concept Art / Early Sketches

TheFlow infinite canvas sketch

User interface sketch for theinfinite canvaswithin the "Develop"-step. [1st Step]

TheFlow detail sketch for canvas nodes

Sketch of a canvas node. Featuringlayers, color select, grouping, metadata for the file browser

TheFlow file browser sketch with editor

File browser within the "Refine"-step [2nd Step]. Side-by-side with a minimal rich-text editor.

TheFlow file browser structure in detail

File browser structure sketch withfolders and sub-folders/files.(Rich-text-)files can belinked and coupled with elements on the infinite canvas.

TheFlow sketch of rich text editor

Rough sketch of the full rich-text editor in the "Write"-step [3rd Step] featuring different view-modes and a "No-Distraction"-option.

TheFlow brainstorm for the outline canvas tool

Brainstorm and sketch for the upcoming "Outline"-tool for the infinite canvas. Featuring astory-arc-selector and a dedicated space toarrange story beats.

Background and Motivation

I kept running into the same problem:my stories outgrew my tools. Drafts in one place, characters in another, world notes scattered everywhere - and the bigger the project got,the harder it was to stay in flow.

So I started building the tool I wished I had.One space where everything connects:writing, world-building, dialogue, visuals, player choices and all the messy in-between ideas. Something that works the way stories actually grow - non-linear, interconnected, and alive.

Less time managing files. Less fighting the tool. More momentum. More creating.